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Call of duty patch notes
Call of duty patch notes








call of duty patch notes

ADS Transition In/Out Time increased to 210ms, up from 190ms.Max Damage range decreased to 8 meters, down from 9 meters.ADS Transition In/Out Time increased to 200ms, up from 190ms.ADS Movement Speed Bonus decreased to 18%, down from 20%.Movement Speed scalar penalty increased to -5%, down from -4.2%.

call of duty patch notes

Damage Range decreased to 5%, down from 10%.Damage Range penalty increased to -25%, down from -14%.ADS Movement Speed Scale decreased to 1.36, down from 1.4.We’re making some strategic changes here in order to keep the weapons viable but open up the short-range meta back to its former glory. This is mostly due to far superior handling. Some of the more recent additions to the Submachine Gun category have been dominant and reduced the once great breadth that was on offer. While we like its handling where it is, as with the KG M40 we’ll be addressing its damage profile downward a bit.

call of duty patch notes

This is due to the relative ease of recoil that the kilo enables. While we’re thrilled to see the “return of the king” we’ve seen a high jump in KD particularly in the higher skilled brackets on the smaller maps.

  • Min Damage decreased to 22, down from 23.
  • A small adjustment in its min-damage reinforces the weapons identity as a powerhouse of close-to-mid range, but can be used at range when needed. This indicates that more players have found accurate long-range builds with the weapon. We love seeing the Volkssturmgewehr (VG) start to find its place in the meta but are seeing its long-range efficiency become higher and higher.
  • Damage Range decreased to 26%, down from 40%.
  • Vertical Recoil Penalty increased to -21%, down from -12%.
  • Muzzle Velocity Penalty increased to -20%, down from -10%.
  • Damage Range Penalty increased to -25%, down from -10%.
  • Min Damage decreased to 21, down from 22.
  • By bringing this down we expect to see the weapon perform well, but not dominate. This is mostly due to the reliability of landing headshots and has one of the highest head-shot accuracies in the game. The KG M40 (VG) has started to rear its head as the front-runner.
  • Neck Locational Damage multiplier increased to 1.32, up from 1.3Īs mentioned previously, our philosophy is to address the damage profile of weapons that are designed to be easier to control.
  • Headshot Locational Damage multiplier decreased to 1.32, down from 1.46.
  • Headshot Locational Damage multiplier decreased to 1.3, down from 1.5.
  • We’re seeing good early performance data come through from the Vargo-S (VG) but the Muzzle Velocity was holding its long-range viability back.
  • Fixed an issue that caused some Season Four Reloaded Calling Cards to display the incorrect text.
  • Fixed an issue that caused the “Last Alive” Player Card to display the incorrect text.
  • Fixed an issue that caused an unintentional lighting change on Caldera.
  • Fixed an issue that caused the incorrect amount of Armor to be applied when equipping or picking up the Tempered or Specialist Perks.
  • Fixed an issue that caused Players to receive damage when entering the Gas due to a minor delay in the Gas Mask animation.
  • CALL OF DUTY PATCH NOTES UPDATE

    The objectives give you the chance to grab enough XP to progress through any remaining tiers of the Battle Pass.The full patch notes for today’s Call of Duty Warzone update can be found below and includes the following items: BUG FIXES They vary from collecting the limited-time items, to using them regularly to grab kills. This gives players objectives to compete with these new items. These will only be active for the duration of fire week. There are also going to be exclusive quests. The fire week isn’t just going to be some new items making a return. The Chug Cannon getting a boosted spawn rate is a bit weird, but it can’t hurt. The other main weapon is the Flame Bow, which has popped back up a few times.

    call of duty patch notes

    It’s a shotgun that releases fire along with the shot. The Dragon’s Breath Shotgun is probably the standout as a weapon that hasn’t been around for a while. It’s going to be hard to get around without seeing some of these fire items popping up. These items will be making a return to the loot pool. These are the items that are getting changed around with the Fortnite 21.51 patch: The changes in the Fortnite 21.51 patch are themed around fire, upping spawn rates on some items and unvaulting some of the more obscure guns. However, it brings back some of the game’s weirder content that doesn’t often come out. It’s a fun way to get a bit more content out of the game.










    Call of duty patch notes